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Star Citizen 2017 Roadmap

Discussion in 'Star Citizen Public Discussion' started by Hyncharas, 9 Oct 2016.


  1. These are features planned for 2017, following the release of Alpha 3.0:

    Squadron 42 (Spring 2017)
    • 28 Chapters equivalent to 60+ missions
    • A-list cast to match any event movie
    • 340 speaking roles with state-of-the-art facial scanning and mocap
    • Over 20 hours of performance capture
    • Story arc with 1,255 pages of dialogue
    • 40 distinct ships from fighters to dreadnoughts
    • Hand-crafted environments enhanced with procedural tech
    • Systemic space and FPS gameplay – from stealth to brute force
    • Dogfighting in both space and planetary atmosphere
    • Subsumption AI – fully systemic, 24hr schedules, 1,000+ subroutines, simultaneous secondary objectives
    Alpha 3.1 (to be released after SQ42)
    • Mining
    • Refining and Processing
    • Quantum Interdiction
    • Refueling
    • Escort
    • New solar system locations
    • Flight Ready – Drake Cutlass Red/Blue, MISC Hull C, MISC Prospector, Origin 85x
    Alpha 3.2
    • Salvage
    • Repair
    • Mercenary – Covert Operations
    • New solar system locations
    • Flight Ready – RSI Constellation Taurus/Phoenix, Anvil Terrapin, Aegis Vanguard Sentinel/Harbinger, Aegis Reclaimer
    Alpha 3.3
    • Farming
    • Rescue
    • New solar system locations
    • Flight Ready – Anvil Carrack, Origin 890 Jump, Banu Merchantman, MISC Reliant (all variants)
    Alpha 4.0
    • Travel to multiple Star Systems
    • Exploration and Discovery
    • Science and Research
    • New solar system locations
    • Flight Ready – RSI Orion, Anvil Crucible
     
  2. Amarog

    Amarog DragonWolf

    Let's hope Squadron 42 does not stay's away that long...
     

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